JaMysha's Lab

Coursera specialization Game Design: Art and Concepts

#Game Design

Introduction to Game Design

All linked assignments are used for learning: how to create and describe a game concept, and specifically what makes a compelling game.The assignments ought to be completed with a pencil and paper.

Make a Simple Paper-Based Game
Make a Simple Paper-Based Game
Refining the Rules on Your Paper-Based Game
Refining the Rules on Your Paper-Based Game
Narrative Elements for Your Paper-based Game
Narrative Elements for Your Paper-based Game
Multi-Player Paper-Based Game
Multi-Player Paper-Based Game

Story and Narrative Development for Video Games

Gameplay Flowcharts - it described the chronology of the game and its story from start to finish.The flowchart also outlines the options in the game, and how the player navigates the gameplay from beginning to the end.

Gameplay Flowcharts
Gameplay Flowcharts

Character Design for Video Games

The idea behind this course is to practice key concepts and techniques learned on the own characters.

One Character, Three Ways 1
One Character, Three Ways 1
One Character, Three Ways 2
One Character, Three Ways 2
One Character, Three Ways 3
One Character, Three Ways 3

Observe and Adapt
Observe and Adapt

Outside Inspiration 1
Outside Inspiration 1
Outside Inspiration 2
Outside Inspiration 2
Outside Inspiration 3
Outside Inspiration 3

It's not even half of the assignments that I have done for specialization. Unfortunately, Coursera doesn't give access to assignments after the completion of learning on the course. Most of the assignments simply weren't remained.